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Monday, March 15th, 2010 at 19:00 | 0 comments
Tags: address, app store, AppStore, business, dau, freemium, fremium, GDC, gdc2010, ipad, models, neil young, NeilYoung, ngmoco, rolando, scale, we rule, WeRule
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Saturday, March 13th, 2010 at 20:22 | 0 comments
Tags: app, app store, AppStore, google, gps, iphone app, IphoneApp, local search, LocalSearch, nav, navigation, real time traffic, Real-timeTraffic, software, tomtom, TomTom 1.3, tomtom iphone, Tomtom1.3, TomtomIphone, update
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Friday, March 12th, 2010 at 21:58 | 0 comments
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Friday, March 12th, 2010 at 03:30 | 0 comments
Tags: app store, AppStore, business, david-whatley, development, games, gdc2010, geodefense, goals, money, sales, touch-arcade, TouchArcade
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Thursday, March 11th, 2010 at 19:30 | 0 comments
Tags: AdMob, app store, app store sales, apps, AppStore, AppStoreSales, backflip-studios, company, GDC, gdc2010, julian-farrior, panel, press, pricing, quality, sales
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Thursday, March 11th, 2010 at 15:00 | 0 comments
Tags: app store, AppStore, canabalt, flash, flixel, GDC, gdc2010, gravity-hook-hd, pixel, postmortem, pricing, semi secret, SemiSecret, software
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Thursday, March 11th, 2010 at 13:00 | 0 comments
Tags: app store, AppStore, development, ea, ea-mobile, EaMobile, executives, gdc2010, in app purchases, In-appPurchases, microtransactions, oliver miao, OliverMiao, panel, promotional, surviving high school, SurvivingHighSchool, talk
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Wednesday, March 10th, 2010 at 21:00 | 0 comments
Tags: app store, AppStore, capcom, developer, gdc2010, interview, producer, Street Fighter, street fighter iv, takeshi tazuka, TakeshiTazuka
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Wednesday, March 10th, 2010 at 18:00 | 0 comments
Tags: app store, AppStore, farmville, gdc2010, godfinger, hands on, Preview, virtual currency, virtual items, VirtualCurrency, VirtualItems, we rule, WeRule
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Wednesday, March 10th, 2010 at 14:00 | 0 comments
Tags: alexandra-peters, app store, AppStore, development, firemint, flight-control, FlightControl, games, gaming, gdc2010, high quality, HighQuality, ipad, Mobile, reputation