Tag Archives: motorola

High-Resolution Sharp Display Reportedly for iPad 3 Surfaces

The flurry of iPad 3 part leaks continues today following yesterday’s interior photo of the rear shell and some follow-up photos of the exterior of the shell and the Smart Cover magnets. Among the most prominent additions today are new photos of what may be the iPad 3′s display. Japanese blog Macotakara points to a posting by repair firm iLab Factory showing a 9.7-inch LCD panel from Sharp that is said to be a 2048×1536 high-resolution display set for inclusion in the iPad 3. The panel shows three ribbon cables connecting the display to its circuit board, in line with a previously-leaked photo of a claimed iPad 3 panel. The iPad 2 panel only utilizes two ribbon cables, with the additional cable on the new panel thought to be required to support its higher resolution. A few other minor components as well as additional photos of previously-seen parts have also surfaced today, with galleries having been put together by Cult of Mac and 9to5Mac . Apple is reportedly set to introduce the iPad 3 during the first week of March, with the first round of launches following shortly thereafter. Continue reading

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Photo of the Back of an iPad 3 Rear Shell, Smart Cover Magnets

Apparently, iPad 3 enclosures are easy to come by these days. Earlier today, Repair Labs posted a photo of the interior the iPad 3 rear shell. They concluded that there were some minor changes that suggested a larger battery and redesigned logic board. Tonight, Apple.pro posts an image of the back of the same shell, showing it to look quite simliar to the current iPad 2 backing, though the camera appears closer to the edge. There’s no markings on the enclosure, however. No “iPad” or serial number markings. The site also claims to have a photo of the Smart Cover magnets, suggesting the iPad 3 will share the same Smart Cover as the iPad 2. iFixit has a magnet teardown of the iPad 2 which shows a similar magnet configuration. Continue reading

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Apple Determines iTunes Match Royalties By Counting How Many Times A Song is Accessed

TuneCore president Jeff Price today wrote a blog post praising Apple’s iTunes Match service for creating money “out of thin air” for copyright holders. iTunes Match launched with all the major record labels on board, but some small labels refused to participate over concerns the service was legitimizing music pirates. Price disagrees: A person has a song on her computer hard drive. She clicks on the song and plays it. No one is getting paid. The same person pays iTunes $25 for iMatch. She now clicks on the same song and plays it through her iMatch service. Copyright holders get paid. Price tells MacRumors that Apple keeps 30% of iTunes Match revenues for itself — the same percentage the company keeps from the iTunes and App Stores. The remaining 70% is divided, with 88% going to record labels and 12% going to songwriters. The royalties are split amongst artists based on “how many times someone accesses your song” via iTunes Match and it doesn’t matter if a song is matched or uploaded — the royalty is paid either way. Price and other record industry execs are thrilled with the iTunes Match service, and by extension, Apple. Not only are artists finally getting paid something for pirated music, but for legitimate song purchases they are getting paid twice. If a listener purchases a CD, rips it to their computer, and then uploads it to iTunes Match, the record company books revenue for both the purchase and the small cut they receive from iTunes Match. Regarding other music services, Price says, Pandora or Spotify customers are “paying a fee to listen to Spotify’s music collection.” iTunes Match customers are “paying a fee to have access to [their] own music collection.” Continue reading

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Apple Pushes for Clarification on Licensing of FRAND Patents

Dow Jones Newswires reports that Apple filed a letter with the European Telecommunications Standards Institute (ETSI) last November pushing for clarification on how standards-essential patents are intended to be licensed. These standards-essential patents are currently required to be licensed under fair, reasonable and non-discriminatory (FRAND) terms in order to promote competition in the marketplace, but Apple claims that there is too much confusion in the industry about how such licensing should be handled. Apple said in its letter–which was dated Nov. 11, but not previously disclosed–that the lack of clarity on what is fair, reasonable and nondiscriminatory has led many companies to ask unusually high rates and sue one another claiming they infringed on one another’s patents. “It is apparent that our industry suffers from a lack of consistent adherence to Frand principles in the cellular standards arena,” wrote Bruce Watrous, Apple’s intellectual property head. Apple has requested that the ETSI set “appropriate” royalty rates for FRAND patents in the wireless industry in order to help companies compete on a relatively even field with a clearer understanding of the costs involved in competing in the market. The company has also requested that FRAND patents not be used as the basis for requests for injunctions that would remove products from the market, given that those patents are intended to be licensed and that any negotiation roadblocks are related to the details of that licensing. Apple certainly has a vested interest in seeing simplified FRAND patent licensing terms, given that it was a relatively late entrant into the mobile phone industry where the vast majority of patents covering the basic technologies are owned by other companies. While Apple has primarily relied on claims of design infringement and specific user interface functionalities in its efforts to block smartphone sales by its competitors, it has been the target of lawsuits based on more fundamental inventions. In one example, Apple briefly pulled all of its 3G-capable iOS devices with the exception of the iPhone 4S from its German online store last week in the wake of a victory by Motorola Mobility in the ongoing patent dispute between the two companies. That injunction was quickly suspended pending Apple’s appeal of the ruling, with Apple arguing that the patents in question are subject to FRAND licensing requirements that are not being met by Motorola. Apple claims that Motorola has “demanded” a royalty rate of 2.5% to license the patent, a figure that would have resulted in Motorola receiving roughly $1 billion from Apple in 2011. Continue reading

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News: The Hacker provides retro computing nostalgia

Angry Bugs has released The Hacker, a new iOS game that takes players back to the green-screen era of computing, placing them in the role of a War Games style hacker. The game “installs” a special Glider Operating System on the iPhone and iPod touch which provides access to connect to remote servers around the world with modules for decryption, synchronization and bypassing of security systems along with a mail system and game emulator.… Continue reading

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News: YoYo Games launches Froad

YoYo Games has released Froad, the latest game to be built using its GameMaker platform. The new survival game puts players in control of an amphibian tree-dwelling character who must catch his favourite bugs in order to keep his hunger at bay while avoiding nasty bugs such as bees and wasps. Players control the game by tapping on the screen to flick out Froad’s tongue and try to catch as many bugs as possible. The game provides simple, single-tap… Continue reading

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News: Breakout Boost adds Valentine’s Booster Pack

Atari has released an update to Breakout: Boost adding a new Valentine’s Day themed level pack available via in-app purchase. Breakout: Boost is a universal iOS adaptation of Atari’s classic arcade brick breaking game, expanding the original concept with enhanced graphics and deeper gameplay features such as unique power-ups and special brick types. The new pack celebrates Valentine’s Day with 50 new romance-themed levels incorporating… Continue reading

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Article: iOS Gems: Adventures of Tintin, Reckless Racing 2 + Scramble With Friends

Welcome to an abbreviated edition of iOS Gems! Today, we’re taking very quick looks at several titles that have been on our radar for some time, though none merited a more detailed review. One is an adventure game for tweens, the next is a racing game for players of most ages, and the last is an all-ages word game. All three of these titles merited general recommendations, but our top pick of the bunch is Zygna’s Scramble With Friends.… Continue reading

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News: DigiTech intros iStomp stompbox for iOS

DigiTech has introduced its new iStomp stompbox for the iPhone, iPad, and iPod touch. Working in conjunction with a dedicated app, the iStomp connects to the device via the 30-pin port, and offers four knobs to control effects parameters, a large dedicated pedal, dual 1/4” inputs and outputs, and two included virtual effects pedals, with the ability to buy additional pedals through the app at a price of $5 each. DigiTech’s iStomp stompbox… Continue reading

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Apple Faces Potential $38 Million Fine in China as $1.6 Billion Lawsuit Over ‘iPad’ Trademark Proceeds

iSmashPhone summarizes a pair of reports from China claiming that Apple is facing a potential 240 million yuan ($38 million) fine from governmental authorities over alleged trademark infringement involving the “iPad” name. The fine pales, however, in comparison to the $1.6 billion Proview Technology, which claims to own the name, is seeking to win in a series of lawsuits filed against Apple. Proview is also said to be seeking an apology from Apple and an injunction preventing the company from using the iPad name in China. Proview first accused Apple of trademark infringement back in 2010, claiming that it had owned the mark in China since 2000 and seeking a settlement from Apple in the range of $800 million. Apple fired back with its own lawsuit claiming that it did own the “iPad” rights in China after having purchased European rights from Proview’s parent company for just $55,000. With Proview having filed a 10 billion yuan ($1.6 billion) suit against Apple in the meantime, Apple lost its suit when a court ruled that the Chinese rights had not been included in the purchase because the parent company did not hold the authority to sell them. Apple is appealing the December ruling in favor of Proview, and any potential government fines or resolution to Proview’s case against Apple appear to be waiting for that case to be resolved. Continue reading

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